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Eighteen Hours

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Devlog

  • Dev Log 2 - Art Build
    October 12, 2025 by rvvsalka
    As the temperature swiftly changes from humid summer nights to cool fall evenings, it is time for another dev long about Eighteen Hours. Following a handful of playtests on my prototype (thank you to... Continue reading
  • Dev Log 1 - Prototyping
    September 26, 2025 by rvvsalka
    What was once a few words on a Google doc and mockups on a drawing program have, in the past week, become something that is… well, at least slightly interactive! Such is the beauty of game dev. Even... Continue reading
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